李峋同款爱心加照片
一、源码
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<html>
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<head>
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<meta charset="utf-8" />
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<script src="https://www.jq22.com/jquery/jquery-1.10.2.js"></script>
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<style type="text/css">
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@import url("https://fonts.谷歌apis.com/css?family=Montserrat:200,300,400,600");
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.more-pens {
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position: fixed;
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left: 20px;
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bottom: 20px;
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z-index: 10;
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font-family: "Montserrat";
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font-size: 12px;
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}
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a.white-mode,
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a.white-mode:link,
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a.white-mode:visited,
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a.white-mode:active {
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font-family: "Montserrat";
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font-size: 12px;
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text-decoration: none;
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/* background: #212121; */
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padding: 4px 8px;
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color: #f7f7f7;
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}
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a.white-mode:hover,
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a.white-mode:link:hover,
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a.white-mode:visited:hover,
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a.white-mode:active:hover {
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background: #edf3f8;
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color: #212121;
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}
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.title {
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z-index: 9999 ;
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position: absolute;
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left: 50%;
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top: 42%;
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transform: translateX(-50%) translateY(-50%);
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font-family: "Montserrat";
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text-align: center;
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width: 100%;
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}
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.title h1 {
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z-index: 99;
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position: relative;
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color: #fff;
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font-weight: 100;
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font-size: 70px;
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padding: 0;
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margin: 0;
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line-height: 1;
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text-shadow: 0 0 10px #ff006c, 0 0 20px #ff006c, 0 0 30px #ff006c,
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0 0 40px #ff417d, 0 0 70px #ff417d, 0 0 80px #ff417d,
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0 0 100px #ff417d, 0 0 150px #ff417d;
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}
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.title h1 span {
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z-index: 99;
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font-weight: 600;
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padding: 0;
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margin: 0;
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color: #ffffff;
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}
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.title h3 {
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z-index: 99;
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font-weight: 200;
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font-size: 26px;
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padding: 0;
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margin: 0;
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line-height: 1;
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color: #ffffff;
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letter-spacing: 2px;
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}
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/* 爱心css */
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canvas {
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position: absolute;
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width: 100%;
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height: 100%;
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}
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.img {
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position: absolute;
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left: 50%;
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top: 60%;
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transform: translate(-50%, -50%);
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width: 180px; /* 160 */
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height: 180px;
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}
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#pinkboard {
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position: relative;
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top: 0%;
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left: 0%;
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height: 429px;
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}
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.STARDUST1 {
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position: relative ;
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top: -60px;
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}
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.STARDUST2 {
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position: relative ;
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top: -40px;
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}
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.STARDUST3 {
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position: relative ;
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top: -20px;
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}
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/* 星空css */
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html,
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body {
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padding: 0px;
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margin: 0px;
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width: 100%;
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height: 100%;
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position: fixed;
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}
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body {
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display: flex;
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justify-content: center;
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align-items: center;
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-webkit-filter: contrast(120%);
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filter: contrast(120%);
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background-image: radial-gradient(
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1600px at 70% 120%,
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rgba(33, 39, 80, 1) 10%,
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#020409 100%
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);
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/* background-color: black; */
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}
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.container2 {
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/* z-index: 8; */
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position: absolute;
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width: 100%;
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height: 100%;
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background-image: radial-gradient(
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1600px at 70% 120%,
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rgba(33, 39, 80, 1) 10%,
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#020409 100%
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);
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}
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.content {
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width: inherit;
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height: inherit;
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width: 100%;
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height: 100%;
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background-image: radial-gradient(
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1600px at 70% 120%,
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rgba(33, 39, 80, 1) 10%,
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#020409 100%
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);
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}
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#universe {
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width: 100%;
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height: 100%;
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}
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#footerContent {
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font-family: sans-serif;
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font-size: 110%;
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color: rgba(200, 220, 255, 0.3);
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width: 100%;
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position: fixed;
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bottom: 0px;
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padding: 20px;
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text-align: center;
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z-index: 20;
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}
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/* #footer {
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position: absolute;
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bottom: 0px;
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height: 300px;
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width: 100%;
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} */
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#scene {
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height: 100%;
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position: absolute;
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left: 50%;
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margin-left: -800px;
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}
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a {
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text-decoration: none;
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color: rgba(200, 220, 255, 1);
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opacity: 0.4;
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transition: opacity 0.4s ease;
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}
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a:hover {
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opacity: 1;
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}
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</style>
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</head>
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<body>
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<audio autoplay="autopaly">
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<source src="renxi.mp3" type="audio/mp3" />
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</audio>
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<!-- 星空html -->
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<!-- <div> -->
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<div class="container2">
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<div class="content">
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<canvas id="universe"></canvas>
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</div>
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</div>
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<!-- </div> -->
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<div class="title">
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<!-- 星团文字html -->
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<h3 class="STARDUST1"> 1999年6月6日 - 永远</h3>
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<h1 class="STARDUST2">小花-相遇是缘</h1>
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<h3 class="STARDUST3">L O V E <strong>❤</strong> Y O U</h3>
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<!-- 爱心html -->
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<img class="img" src="Image/37.jpg" alt="" />
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<canvas id="pinkboard"> </canvas>
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</div>
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</body>
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<!-- 星团js -->
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<script>
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let particles = [];
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let microparticles = [];
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const c1 = createCanvas({
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width: $(window).width(),
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height: $(window).height(),
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});
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const tela = c1.canvas;
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const canvas = c1.context;
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// $("body").append(tela);
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$("body").append(c1.canvas);
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class Particle1 {
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constructor(canvas) {
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this.random = Math.random();
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this.random1 = Math.random();
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this.random2 = Math.random();
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this.progress = 0;
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this.canvas = canvas;
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this.life = 1000 Math.random() * 3000;
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this.x =
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$(window).width() / 2 (Math.random() * 20 - Math.random() * 20);
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this.y = $(window).height();
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this.s = 2 Math.random();
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this.w = $(window).width();
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this.h = $(window).height();
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this.direction = this.random > 0.5 ? -1 : 1;
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this.radius = 1 3 * this.random;
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this.color = "#ff417d";
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this.ID = setInterval(
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function () {
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microparticles.push(
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new microParticle(c1.context, {
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x: this.x,
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y: this.y,
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})
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);
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}.bind(this),
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this.random * 20
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);
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setTimeout(
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function () {
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clearInterval(this.ID);
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}.bind(this),
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this.life
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);
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}
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render() {
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this.canvas.beginPath();
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this.canvas.arc(this.x, this.y, this.radius, 0, 2 * Math.PI);
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// this.canvas.lineWidth = 2;
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this.canvas.shadowOffsetX = 0;
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this.canvas.shadowOffsetY = 0;
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// this.canvas.shadowBlur = 6;
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this.canvas.shadowColor = "#000000";
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this.canvas.fillStyle = this.color;
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this.canvas.fill();
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this.canvas.closePath();
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}
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move() {
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this.x -=
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this.direction *
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Math.sin(this.progress / (this.random1 * 430)) *
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this.s;
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this.y -= Math.cos(this.progress / this.h) * this.s;
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if (this.x < 0 || this.x > this.w - this.radius) {
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clearInterval(this.ID);
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return false;
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}
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if (this.y < 0) {
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clearInterval(this.ID);
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return false;
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}
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this.render();
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this.progress ;
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return true;
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}
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}
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class microParticle {
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constructor(canvas, options) {
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this.random = Math.random();
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this.random1 = Math.random();
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this.random2 = Math.random();
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this.progress = 0;
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this.canvas = canvas;
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this.x = options.x;
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this.y = options.y;
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this.s = 2 Math.random() * 3;
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this.w = $(window).width();
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this.h = $(window).height();
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this.radius = 1 this.random * 0.5;
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this.color = "#4EFCFE"; //this.random > .5 ? "#a9722c" : "#FFFED7"
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}
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render() {
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this.canvas.beginPath();
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this.canvas.arc(this.x, this.y, this.radius, 0, 2 * Math.PI);
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this.canvas.lineWidth = 2;
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this.canvas.fillStyle = this.color;
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this.canvas.fill();
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this.canvas.closePath();
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}
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move() {
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this.x -=
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Math.sin(this.progress / (100 / (this.random1 - this.random2 * 10))) *
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this.s;
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this.y = Math.cos(this.progress / this.h) * this.s;
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if (this.x < 0 || this.x > this.w - this.radius) {
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return false;
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}
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if (this.y > this.h) {
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return false;
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}
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this.render();
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this.progress ;
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return true;
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}
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}
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var random_life = 1000;
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setInterval(
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function () {
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particles.push(new Particle1(canvas));
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random_life = 2000 * Math.random();
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}.bind(this),
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random_life
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);
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function clear() {
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let grd = canvas.createRadialGradient(
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tela.width / 2,
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tela.height / 2,
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0,
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tela.width / 2,
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tela.height / 2,
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tela.width
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);
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grd.addColorStop(0, "rgba(20,20,20,1)");
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grd.addColorStop(1, "rgba(0,0,0,0)");
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// Fill with gradient
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canvas.globalAlpha = 0.16;
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canvas.fillStyle = grd;
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canvas.fillRect(0, 0, tela.width, tela.height);
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}
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function blur(ctx, canvas, amt) {
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// ctx.filter = `blur(${amt}px)`
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// ctx.drawImage(canvas, 0, 0)
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// ctx.filter = 'none'
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}
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function update() {
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clear();
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particles = particles.filter(function (p) {
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return p.move();
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});
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microparticles = microparticles.filter(function (mp) {
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return mp.move();
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});
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requestAnimationFrame(update.bind(this));
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}
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function createCanvas(properties) {
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let canvas = document.createElement("canvas");
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canvas.width = properties.width;
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// canvas.style.zIndex = 999;
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canvas.height = properties.height;
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let context = canvas.getContext("2d");
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return {
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canvas: canvas,
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context: context,
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};
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}
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update();
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</script>
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<!--爱心js -->
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<script>
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/*
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* Settings
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*/
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var settings = {
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particles: {
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length: 500, // maximum amount of particles
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duration: 2, // particle duration in sec
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velocity: 100, // particle velocity in pixels/sec
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effect: -0.75, // play with this for a nice effect
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size: 30, // particle size in pixels
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},
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};
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/*
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* RequestAnimationFrame polyfill by Erik M?ller
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*/
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(function () {
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var b = 0;
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var c = ["ms", "moz", "webkit", "o"];
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for (var a = 0; a < c.length && !window.requestAnimationFrame; a) {
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window.requestAnimationFrame = window[c[a] "RequestAnimationFrame"];
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window.cancelAnimationFrame =
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window[c[a] "CancelAnimationFrame"] ||
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window[c[a] "CancelRequestAnimationFrame"];
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}
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if (!window.requestAnimationFrame) {
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window.requestAnimationFrame = function (h, e) {
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var d = new Date().getTime();
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var f = Math.max(0, 16 - (d - b));
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var g = window.setTimeout(function () {
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h(d f);
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}, f);
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b = d f;
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return g;
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};
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}
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if (!window.cancelAnimationFrame) {
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window.cancelAnimationFrame = function (d) {
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clearTimeout(d);
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};
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}
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})();
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/*
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* Point class
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*/
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var Point = (function () {
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function Point(x, y) {
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this.x = typeof x !== "undefined" ? x : 0;
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this.y = typeof y !== "undefined" ? y : 0;
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}
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Point.prototype.clone = function () {
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return new Point(this.x, this.y);
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};
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Point.prototype.length = function (length) {
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if (typeof length == "undefined")
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return Math.sqrt(this.x * this.x this.y * this.y);
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this.normalize();
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this.x *= length;
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this.y *= length;
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return this;
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};
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Point.prototype.normalize = function () {
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var length = this.length();
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this.x /= length;
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this.y /= length;
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return this;
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};
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return Point;
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})();
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/*
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* Particle class
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*/
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var Particle = (function () {
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function Particle() {
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this.position = new Point();
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this.velocity = new Point();
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this.acceleration = new Point();
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this.age = 0;
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}
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Particle.prototype.initialize = function (x, y, dx, dy) {
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this.position.x = x;
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this.position.y = y;
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this.velocity.x = dx;
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this.velocity.y = dy;
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this.acceleration.x = dx * settings.particles.effect;
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this.acceleration.y = dy * settings.particles.effect;
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this.age = 0;
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};
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Particle.prototype.update = function (deltaTime) {
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this.position.x = this.velocity.x * deltaTime;
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this.position.y = this.velocity.y * deltaTime;
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this.velocity.x = this.acceleration.x * deltaTime;
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this.velocity.y = this.acceleration.y * deltaTime;
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this.age = deltaTime;
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};
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Particle.prototype.draw = function (context, image) {
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function ease(t) {
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return --t * t * t 1;
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}
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var size = image.width * ease(this.age / settings.particles.duration);
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context.globalAlpha = 1 - this.age / settings.particles.duration;
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context.drawImage(
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image,
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this.position.x - size / 2,
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this.position.y - size / 2,
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size,
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size
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);
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};
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return Particle;
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})();
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/*
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* ParticlePool class
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*/
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var ParticlePool = (function () {
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var particles,
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firstActive = 0,
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firstFree = 0,
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duration = settings.particles.duration;
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function ParticlePool(length) {
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// create and populate particle pool
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particles = new Array(length);
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for (var i = 0; i < particles.length; i )
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particles[i] = new Particle();
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}
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ParticlePool.prototype.add = function (x, y, dx, dy) {
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particles[firstFree].initialize(x, y, dx, dy);
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// handle circular queue
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firstFree ;
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if (firstFree == particles.length) firstFree = 0;
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if (firstActive == firstFree) firstActive ;
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if (firstActive == particles.length) firstActive = 0;
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};
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ParticlePool.prototype.update = function (deltaTime) {
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var i;
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// update active particles
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if (firstActive < firstFree) {
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for (i = firstActive; i < firstFree; i )
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particles[i].update(deltaTime);
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}
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if (firstFree < firstActive) {
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for (i = firstActive; i < particles.length; i )
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particles[i].update(deltaTime);
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for (i = 0; i < firstFree; i ) particles[i].update(deltaTime);
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}
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// remove inactive particles
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while (
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particles[firstActive].age >= duration &&
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firstActive != firstFree
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) {
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firstActive ;
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if (firstActive == particles.length) firstActive = 0;
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}
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};
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ParticlePool.prototype.draw = function (context, image) {
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// draw active particles
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if (firstActive < firstFree) {
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for (i = firstActive; i < firstFree; i )
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particles[i].draw(context, image);
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}
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if (firstFree < firstActive) {
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for (i = firstActive; i < particles.length; i )
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particles[i].draw(context, image);
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for (i = 0; i < firstFree; i ) particles[i].draw(context, image);
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}
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};
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return ParticlePool;
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})();
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/*
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* Putting it all together
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*/
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(function (canvas) {
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var context = canvas.getContext("2d"),
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particles = new ParticlePool(settings.particles.length),
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particleRate = settings.particles.length / settings.particles.duration, // particles/sec
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time;
-
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// get point on heart with -PI <= t <= PI
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function pointOnHeart(t) {
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return new Point(
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160 * Math.pow(Math.sin(t), 3),
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130 * Math.cos(t) -
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50 * Math.cos(2 * t) -
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20 * Math.cos(3 * t) -
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10 * Math.cos(4 * t)
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25
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);
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}
-
-
// creating the particle image using a dummy canvas
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var image = (function () {
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var canvas = document.createElement("canvas"),
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context = canvas.getContext("2d");
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canvas.width = settings.particles.size;
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canvas.height = settings.particles.size;
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// helper function to create the path
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function to(t) {
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var point = pointOnHeart(t);
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point.x =
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settings.particles.size / 2
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(point.x * settings.particles.size) / 350;
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point.y =
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settings.particles.size / 2 -
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(point.y * settings.particles.size) / 350;
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return point;
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}
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// create the path
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context.beginPath();
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var t = -Math.PI;
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var point = to(t);
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context.moveTo(point.x, point.y);
-
while (t < Math.PI) {
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t = 0.01; // baby steps!
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point = to(t);
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context.lineTo(point.x, point.y);
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}
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context.closePath();
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// create the fill
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context.fillStyle = "#ea80b0";
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context.fill();
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// create the image
-
var image = new Image();
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image.src = canvas.toDataURL();
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return image;
-
})();
-
-
// render that thing!
-
function render() {
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// next animation frame
-
requestAnimationFrame(render);
-
-
// update time
-
var newTime = new Date().getTime() / 1000,
-
deltaTime = newTime - (time || newTime);
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time = newTime;
-
-
// clear canvas
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context.clearRect(0, 0, canvas.width, canvas.height);
-
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// create new particles
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var amount = particleRate * deltaTime;
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for (var i = 0; i < amount; i ) {
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var pos = pointOnHeart(Math.PI - 2 * Math.PI * Math.random());
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var dir = pos.clone().length(settings.particles.velocity);
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particles.add(
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canvas.width / 2 pos.x,
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canvas.height / 2 - pos.y,
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dir.x,
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-dir.y
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);
-
}
-
-
// update and draw particles
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particles.update(deltaTime);
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particles.draw(context, image);
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}
-
-
// handle (re-)sizing of the canvas
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function onResize() {
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canvas.width = canvas.clientWidth;
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canvas.height = canvas.clientHeight;
-
}
-
window.onresize = onResize;
-
-
// delay rendering bootstrap
-
setTimeout(function () {
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onResize();
-
render();
-
}, 10);
-
})(document.getElementById("pinkboard"));
-
</script>
-
-
<!-- 星空js -->
-
<script>
-
window.requestAnimationFrame =
-
window.requestAnimationFrame ||
-
window.mozRequestAnimationFrame ||
-
window.webkitRequestAnimationFrame ||
-
window.msRequestAnimationFrame;
-
-
var starDensity = 0.216;
-
var speedCoeff = 0.05;
-
var width;
-
var height;
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var starCount;
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var circleRadius;
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var circleCenter;
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var first = true;
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var giantColor = "180,184,240";
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var starColor = "226,225,142";
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var cometColor = "226,225,224";
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var canva = document.getElementById("universe");
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canva.style.zIndex = 200;
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var stars = [];
-
-
windowResizeHandler();
-
window.addEventListener("resize", windowResizeHandler, false);
-
-
createUniverse();
-
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function createUniverse() {
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universe = canva.getContext("2d");
-
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for (var i = 0; i < starCount; i ) {
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stars[i] = new Star();
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stars[i].reset();
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}
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-
draw();
-
}
-
-
function draw() {
-
universe.clearRect(0, 0, width, height);
-
-
var starsLength = stars.length;
-
-
for (var i = 0; i < starsLength; i ) {
-
var star = stars[i];
-
star.move();
-
star.fadeIn();
-
star.fadeOut();
-
star.draw();
-
}
-
-
window.requestAnimationFrame(draw);
-
}
-
-
function Star() {
-
this.reset = function () {
-
this.giant = getProbability(3);
-
this.comet = this.giant || first ? false : getProbability(10);
-
this.x = getRandInterval(0, width - 10);
-
this.y = getRandInterval(0, height);
-
this.r = getRandInterval(1.1, 2.6);
-
this.dx =
-
getRandInterval(speedCoeff, 6 * speedCoeff)
-
(this.comet 1 - 1) * speedCoeff * getRandInterval(50, 120)
-
speedCoeff * 2;
-
this.dy =
-
-getRandInterval(speedCoeff, 6 * speedCoeff) -
-
(this.comet 1 - 1) * speedCoeff * getRandInterval(50, 120);
-
this.fadingOut = null;
-
this.fadingIn = true;
-
this.opacity = 0;
-
this.opacityTresh = getRandInterval(
-
0.2,
-
1 - (this.comet 1 - 1) * 0.4
-
);
-
this.do = getRandInterval(0.0005, 0.002) (this.comet 1 - 1) * 0.001;
-
};
-
-
this.fadeIn = function () {
-
if (this.fadingIn) {
-
this.fadingIn = this.opacity > this.opacityTresh ? false : true;
-
this.opacity = this.do;
-
}
-
};
-
-
this.fadeOut = function () {
-
if (this.fadingOut) {
-
this.fadingOut = this.opacity < 0 ? false : true;
-
this.opacity -= this.do / 2;
-
if (this.x > width || this.y < 0) {
-
this.fadingOut = false;
-
this.reset();
-
}
-
}
-
};
-
-
this.draw = function () {
-
universe.beginPath();
-
-
if (this.giant) {
-
universe.fillStyle = "rgba(" giantColor "," this.opacity ")";
-
universe.arc(this.x, this.y, 2, 0, 2 * Math.PI, false);
-
} else if (this.comet) {
-
universe.fillStyle = "rgba(" cometColor "," this.opacity ")";
-
universe.arc(this.x, this.y, 1.5, 0, 2 * Math.PI, false);
-
-
//comet tail
-
for (var i = 0; i < 30; i ) {
-
universe.fillStyle =
-
"rgba("
-
cometColor
-
","
-
(this.opacity - (this.opacity / 20) * i)
-
")";
-
universe.rect(
-
this.x - (this.dx / 4) * i,
-
this.y - (this.dy / 4) * i - 2,
-
2,
-
2
-
);
-
universe.fill();
-
}
-
} else {
-
universe.fillStyle = "rgba(" starColor "," this.opacity ")";
-
universe.rect(this.x, this.y, this.r, this.r);
-
}
-
-
universe.closePath();
-
universe.fill();
-
};
-
-
this.move = function () {
-
this.x = this.dx;
-
this.y = this.dy;
-
if (this.fadingOut === false) {
-
this.reset();
-
}
-
if (this.x > width - width / 4 || this.y < 0) {
-
this.fadingOut = true;
-
}
-
};
-
-
(function () {
-
setTimeout(function () {
-
first = false;
-
}, 50);
-
})();
-
}
-
-
function getProbability(percents) {
-
return Math.floor(Math.random() * 1000) 1 < percents * 10;
-
}
-
-
function getRandInterval(min, max) {
-
return Math.random() * (max - min) min;
-
}
-
-
function windowResizeHandler() {
-
width = window.innerWidth;
-
height = window.innerHeight;
-
starCount = width * starDensity;
-
circleRadius = width > height ? height / 2 : width / 2;
-
circleCenter = {
-
x: width / 2,
-
y: height / 2,
-
};
-
-
canva.setAttribute("width", width);
-
canva.setAttribute("height", height);
-
}
-
</script>
-
</html>
二、运行效果
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